Vow
One rule you keep. Either something you do on set days, or something you avoid, which runs on a timer. Slip and the chain restarts, but your record and your rewards stay.
In development for iOS and Android
Levilium turns the promises you make to yourself into a game. Take a vow, do small quests in real life, and a hero levels up with you. Break a chain and you start again, a little wiser.
Tap a hero
Six words cover the whole game. Everything else in the app is built from them.
Six cards. Swipe sideways.
One rule you keep. Either something you do on set days, or something you avoid, which runs on a timer. Slip and the chain restarts, but your record and your rewards stay.
Three small things to do in real life, new every morning and picked for your focus. Each one pays XP, coins and energy.
Your avatar in the game. Its level and attributes grow only from real work: quests done and vows kept. Gear raises the reward for that work, it never replaces it.
Warrior, Mage, Wanderer or your own build. It decides which attributes are active and which quests and vows you are offered. You can change it any time, and nothing is lost.
A score from 0 to 100, calculated from every chain you hold. The longer you keep your vows, the more it adds to your hero's power.
Comes from real life only: 1 to 3 for a daily quest, 1 for a vow check-in. Your hero spends it on expeditions that bring back loot.
Your focus switches on the ones you care about. The others stay hidden and keep their progress until you want them back.
One hero per focus, drawn in pixels. Pick a focus and a level, turn the hero around and try its move.
Focus
Level
SoonGear that changes as the hero levels up.
The demo is a small Levilium on its own page. Pick a focus, take a vow, then let the days pass: quests, a chest, an expedition, a trader who haggles and an arena duel.
Open the demoIt runs in the browser. Nothing is saved and nothing is sent.
Nine things to do in it
The first days are only quests and vows. The rest of the game unlocks when your hero has earned it. Move the level and watch the road open.
Arena is open. Next: Sortie at level 10.
The timer only marks an honest start and an honest stop. The game is built on your word, because that is the thing it trains.
The chain starts over. Your record, the history of your attempts and every reward you already earned stay where they are.
Taken from the current prototype, so details can still change before release. Pick a part of the app, then scroll the row sideways.
Quests, vows and timed sessions: what you open the app for every day.
Swipe a row sideways to see every screen.
There is no release date yet. Until then, the demo is the closest thing to the app.